
Zan Shiro
Alternative Enterprises
166
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Posted - 2013.05.22 22:57:00 -
[1] - Quote
Lineath wrote:Thats almost 2+ month doing nothing than farm and mining. Some of them dont even log in except for the skill-check. I can cleary see that the same problem that existed whit the old learning skills, a bottleneck whit no gameplay involved.
Then, for that reason i suggest that those skills recieve the same "treatment" or "fix" of the old learning ones. Eliminate and refund. PG/CPU depends or your ship/implants. And thats all.
I think we must speed up the crucial first etapes of a new eve player, and thats my idea, please disscus.
its the core fittings that are an equalizer for new players. 1 year players tend to not have these maxed, your 2 month noob is on equal fitting ground by and large with many 9 month players. Hell I as a jaded vet (not eve old enough to be bitter lol) did not have these maxed untl well into my second year of play.
Was 4 good enough? Yes. Press on and it the 5 later. Worked well for me until in the second year I could revisit old skills to tweak them better.
What are the fleet spec fits you are trying to push out for your noobs? Sometimes hard to fit is happenening because you are trying to do way too much with the build. I have fits like this, but I know I am trying to bend the rules of "reasonable" fitting.
Are you showing your noobs the world of best named gear?
Are you teaching them to lose the ego and accept sometimes you need fitting mods/rigs. Even with almost maxed skills (haven't hit rig skills 5...no desire to atm either) I have a few fits that need stuff like ACR and co-proc.
Are you showing your noobs how to put in buy orders for fitting implants and the above mentioned named/igh meta gear to save money. Make a fair buy order and players like me will say screw it, I don't want to be isk warring on a trade alt for 3 days to make an extra 50K isk. Fair buy order, I fill it with the mission loot, and off I go.
Also your idea to jsut go ship only.....no. YOu have slight issues. Some fitting skills are time sinks for major ship unlocks. AWU 5 for example. Its a right of passage to get marauders and dreads. Lets keep the dreads somewhat hard to get to slow down population growth. |